Wow. I have just read the first two sections of The first paper on functional reactive programming, a method for programming real-time, interactive applications (read: games!) in Haskell. I’m amazed. I can see that this is incredibly powerful. Back to reading.
UPDATE: For those of you without programs that can grok .ps.gz, here is a PDF.

I’d be very interested to read your take on FRP, especially if you can illustrate how it can do things non-FRP can’t. I’d even settle if you can show how FRP allows you to express more beautiful code than would otherwise be the case.
Here is an earlier FRP paper: http://conal.net/papers/ActiveVRML/
PDF link is broken. :|
Oh yeah, it would be, since I switched to wordpress.com. Oh well, I guess you’re stuck with the postscript.
See http://conal.net/papers/icfp97/ for PDF etc.