December 19, 2007 – 3:16 pm
We had a jam session last night, with David Barry standing in for Eric on drums:
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07
4 and 5 are pretty cool, the rest are listenable but nothing spectacular. Part of that could be blamed on the recording, which popped and clicked, and removing the pops and clicks left little “holes” which messes up the [...]
December 19, 2007 – 3:12 pm
Here are four improvisations:
Sile Wither
Tranquillo
Quiet and Numb
Midnight
They all kind of sound the same; it must have been a mood I was in. I think midnight is my favorite.
December 18, 2007 – 2:23 am
Going to The Electric Sheep Archive, downloading 50 beautiful image genomes, and rendering them for use as a randomly-selected desktop background on every boot.
Some of them are so beautiful they bring tears to my eyes.
Here are some of my favorites
December 11, 2007 – 2:41 am
Today’s (classical) improvisation: Aeolus’s Waltz.
December 10, 2007 – 4:38 pm
An hour’s worth of improvisations for the last week.
Pompeii
The Snow, The Wind, The Wall, The Winter, The Fall
A Demon’s Wrath
Oh Lucy
Rolling Hills
Fantasie
Number Six
Blizzard/Phoenix
Two-part Bifurcation
December 6, 2007 – 5:18 am
I was just screwing around in ghci, playing with the pattern:
> sum [1..1000]
500500
> sum [1..100]
5050
> sum [1..10]
55
> sum [1..1]
1
And it was unfortunate to see the pattern “break” at [1..1]. The pattern being, sum [1..10^n] = 5 followed by (n-1) zeros followed by 5 followed by (n-1) zeros.
But check this out:
5050 = (5 * [...]
December 5, 2007 – 4:27 am
We playtested Revolution at GameDev tonight. Despite the very vague rules, and the GMs mostly making it up as we go along, the playtest went pretty well and showed the game definitely had potential.
After the playtest, I rewrote the rules incorporating a lot of the stuff we settled on (and some new stuff).
It was [...]
December 2, 2007 – 1:32 pm
Here is a design sketch (or maybe even a complete design) for a live role playing game which vaguely resembles Werewolf and Diplomacy.
I call it Revolution, because the game begins just after a culture has a violent uprising. There’s a game master, and all the non-game-master players represent people in this culture. The [...]